GoldFire Studios was founded in 2008 as an indie game studio with a mission to connect the world through a shared love of interactive story. We've developed and published numerous games in various genres, with our latest being the upcoming narrative adventure, Arctic Awakening.
We’re looking for a 3D environment/prop artist to be a full-time member of our small team and. We offer a creative work environment that is fully remote with no timezone requirements. Being part of a small team affords you the opportunity to gain experience in all phases of the indie game development process. You'll have extensive creative freedom, and your work will have a major impact on the finished product.
You’ll be working directly with our director, concept artist and development team to create environments, props and other 3D art assets for Arctic Awakening as the new primary 3D artist on the project. You should be capable of managing the whole process from art creation to production ready assets in-engine (we’re currently using Unity), including modeling, texturing, lighting, optimization, etc.
Title: 3D Artist Focus: Creating game-ready 3D environment/prop assets Type: Full-time, permanent position Location: Remote (you can work your own timezone)
Job Overview
Responsibilities
Create environment, prop and other 3D game models/textures for Arctic Awakening and future projects.
Translate fully realized concepts, simple sketches/descriptions or your own imagination into finished art (including modeling, texturing, UV-mapping, etc).
Deliver game-ready assets that can perform well on both low and high-end platforms (PC, consoles).
Work within Unity to bring art assets to a production-ready state.
Collaborate and communicate with director, designers and developers.
Iterate quickly from prototypes up to production.
Have fun building new types of story experiences from start to finish!
Requirements
All experience levels are welcome, but a strong portfolio of 3D art and design is required (particularly in the context of game development).