GoldFire Blog
NOV 06

2019
Nordic.js: Building Distributed Systems

Working with cutting edge technology at GoldFire Studios has afforded me the opportunity to share what I've learned with the community by speaking at development conferences all over the country. I was thrilled to have the opportunity to take those lesson overseas when I spoke at the incredible Nordic.js conference in Stockholm, Sweden in October. While I've spoken at events like SxSW, TEDx, ThunderPlains, LibertyJS and more, none could quite match the unique flair that was Nordic.js. Whether...

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MAR 12

2019
Exocraft Launches on Steam

Exocraft launched on the web just over a year ago, but this was only the beginning of its journey. We've been hard at work making new features, overhauling the gameplay and fixing countless bugs as we approached the full rollout of the game across all platforms. Today is the next step of that journey as we launched on Steam, the world's largest PC/Mac games store! You get the same great experience with full cross-play support, meaning you can login to your account and play from Steam or the...

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JUL 18

2018
Benchmarking AWS, DigitalOcean, Linode, Packet and Vultr

The launch of Exocraft.io and the subsequent flood of traffic revealed the flaw of our reliance on Amazon Web Services -- bandwidth cost. Within a month of launching, our costs surged nearly 10x entirely due to bandwidth costs on our EC2 servers (it would have been worse if we weren't using CloudFlare for our static assets). So, we set out to find an alternate provider that could offer similar performance at a more predictable cost. Methodology No benchmark can be a perfect representation of...

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JAN 16

2018
CasinoRPG Launches on Steam

As we discussed in our previous post about CasinoRPG launching on mobile, our goal has always been to make CasinoRPG truly cross-platform. The idea from day one was to allow our players to access the full CasinoRPG experience no matter their device or platform of choice. The mobile launch on iOS and Android was a big milestone, and we are excited to announce that just over a month later we've reached another big milestone. Steam is the world's largest PC/Mac game store, and CasinoRPG is now...

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DEC 08

2017
CasinoRPG Launches on iOS and Android

Development began on CasinoRPG way back in the fall of 2012 with the goal of creating a truly cross-platform gaming experience. We focused on browsers because we were (and still are) believers in the power of the open web. Our Kickstarter re-emphasized this cross-platform future with stated goals of releases on both iOS and Android. We are nearing the end of 2017, and CasinoRPG is still a largely desktop-centric experience. However, that is all about to change in a big way! We are excited to...

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