GoldFire Blog
JUL 18

2018
Benchmarking AWS, DigitalOcean, Linode, Packet and Vultr

The launch of Exocraft.io and the subsequent flood of traffic revealed the flaw of our reliance on Amazon Web Services -- bandwidth cost. Within a month of launching, our costs surged nearly 10x entirely due to bandwidth costs on our EC2 servers (it would have been worse if we weren't using CloudFlare for our static assets). So, we set out to find an alternate provider that could offer similar performance at a more predictable cost. Methodology No benchmark can be a perfect representation of...

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JAN 16

2018
CasinoRPG Launches on Steam

As we discussed in our previous post about CasinoRPG launching on mobile, our goal has always been to make CasinoRPG truly cross-platform. The idea from day one was to allow our players to access the full CasinoRPG experience no matter their device or platform of choice. The mobile launch on iOS and Android was a big milestone, and we are excited to announce that just over a month later we've reached another big milestone. Steam is the world's largest PC/Mac game store, and CasinoRPG is now...

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DEC 08

2017
CasinoRPG Launches on iOS and Android

Development began on CasinoRPG way back in the fall of 2012 with the goal of creating a truly cross-platform gaming experience. We focused on browsers because we were (and still are) believers in the power of the open web. Our Kickstarter re-emphasized this cross-platform future with stated goals of releases on both iOS and Android. We are nearing the end of 2017, and CasinoRPG is still a largely desktop-centric experience. However, that is all about to change in a big way! We are excited to...

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NOV 29

2017
Announcing Exocraft Beta

When I started GoldFire Studios nearly a decade ago, the goal was always to build a community of games and the diverse people that play them. It is this goal that led us to build the GoldFire platform that we relaunched earlier this year. It is also this goal that drives us to continue creating unique social gaming experiences like the one we are announcing today. Exocraft With each new game, we like to explore concepts that push creative and technical boundaries. Exocraft is no exception...

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MAY 31

2017
CasinoRPG on Steam Greenlight

One of our goals at GoldFire Studios has always been to make our games available everywhere that our players might want them to be, whether on our primary platform of the web or one of the many app stores. We’ve been making a conscious effort to ramp up those efforts in 2017, starting with the launch of GoldFire 2.0 in February, which includes full mobile and cross-platform support. Today, we are taking the next step and launching CasinoRPG on Steam Greenlight. If you aren’t familiar...

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