GoldFire Blog
NOV 02

2011
Rockstar is to games as Apple is to computers

There's something special that separates the ordinary from the incredible. It's hard to place your finger on it because it isn't really something you can explain, but you know it when you see it. This is the feeling you get when using most any Apple product and is what separates the iPhones, Macbooks, iPads and iPods from your Dells and HPs of the world. Steve Jobs really nailed it on the head in just about every keynote he gave -- these products really are magical. The same could be said for...

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OCT 14

2011
GDC Online 2011 Recap

If you follow me on Twitter, you know that I've been having a blast at the Game Developer Conference Online 2011 all week in Austin, TX (what a fitting destination for a Sooner after thrashing Texas over the weekend). This was my first business conference of any kind, and GDC was definitely a great start. I spent Monday through Thursday learning from the best in the business and getting motivated/inspired to bring some great new experiences to the players of GoldFire Studios games. Even...

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OCT 05

2011
RIP Steve Jobs

You were a true visionary and an inspiration. I use your example as motivation for my own life and my own endeavors into the future, whether gaming related or otherwise. You truly did put a dent in the universe, and I thank you for that. Goodbye Steve, RIP. 

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SEP 21

2011
GFS Future: HTML5, Node.js, MongoDB

It has almost been a month since my last post, and there is good reason for that. I've been learning. A lot. I began my learning a few months ago when I decided to use MongoDB as the primary database for Leet Media. My learning continued about a month ago with the first installment of Friday Freedays, where I made an HTML5 Snake Game in order to get a taste of the technologies surrounding HTML5. Since then, my focus has been on Node.js, which is essentially Javascript on the...

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AUG 26

2011
Friday Freeday: HTML5 Snake Game

I've been wanting to start doing Friday Freeday for sometime now, but I kept pushing it back due to my recent workload. While that workload hasn't slowed down (and don't' get me wrong, I'm enjoying every second), I finally scheduled this afternoon to have the first of what will hopefully become a tradition within GoldFire Studios. The idea is that everyone in the company (yes, just me for now), will take Friday afternoon to work on pretty much whatever project they want. This doesn't mean any...

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